SATOR: GOAL OF THE GAME
Each player represents an Acolyte and tries to be the first to recover the four books that the Keeper has entrusted to him (the four books in the color of his pawn).
In SATOR The sinners’ pit is an intricate labyrinth of Footbridges and mobile walkways that can be moved by gears and pulleys. They can be turned and pushed in order to create a safe path over which the Acolyte may safely walk the abyss. To move Footbridges, each Acolyte may read from the book “Incertus Movet in Aere Sospeso”, which is a kind of user’s manual explaining how to manipulate the walking passages to meet his needs.
The more Footbridges the Acolyte moves during his turn, the farther he will be able to walk. What’s more, he will be able to use the content of his own “Liber Fidei”, a set of prayers, thoughts and ascetic books, to perform apparently impossible actions (such as the manipulation of time and space) thanks to the power of his faith…
SATOR GAME COMPONENTS
- 1 Gameboard
- 24 Footbridge tiles – four sets, with each set containing these six shapes:
A large corner tile (5 squares)
A small corner tile (3 squares)
A T-shaped tile (4 squares)
A long straight tile (4 squares)
A medium straight tile (3 squares)
A short straight tile (2 squares)
- 78 “Incertus Movet in Aere Sospeso” cards
- 32 “Liber Fidei” cards
- 52 Positioning cards
- 16 Lost Books (4 of each color)
- 4 Acolyte pawns
- 4 Gargoyle pawns
DOWNLOAD THE RULES IN CZECH LANGUAGE
made by Tomas Volny